Battle of the Bulge Day by Day – December 18th
Our Battle of the Bulge Day by Day series continues as the Germans keep rolling west and the famous Airborne …
Battle of the Bulge Day by Day – December 17th
Our Battle of the Bulge Day by Day series continues, with videos covering the crucial second day from both sides.
Axis …
Battle of the Bulge Day By Day Begins!
The first video in our Battle of the Bulge Day by Day series is up! This series of videos gives …
Run Run Away
One of my biggest pet peeves with wargames is when they treat units as nothing more than cardboard counters on …
Total Immersion
I’ve spent most of today playing games. And before anyone jumps through the Internet to stab me from envy, let …
Producer’s Log, Part 1
Since Pat’s been doing a great job these past few days showing off some of the artwork he’s done for …
Our First Game!
The Shenandoah Studio is very pleased to announce our first game release for the iPad, veteran game designer John Butterfield’s …
Our Glorious Leader Interviewed at I’ve Been Diced!
Things continue apace here at Shenandoah, but I did want to let our readers know about the most recent episode …
Collins Epic Wargames Announces Board Version
We’ve been running silent for a long time here at TSS as we work to get our funding together, but …
The Whizzing Sound…
…that this guy just heard is the sound of the point going straight over his head and missing him by …
In Praise of Friction: On Realism, Wargames, and Fog
Ever since Charles Roberts inaugurated the modern hobby of wargaming in the 1970s, one of the hallmarks of most game …
Shenandoah Interview at iOS Board Games Blog!
Over the past few weeks I’ve had a great conversation with Gabe Alvaro, one of the guys running the iOS …
A Slice of Life
Eric: “Heidi [one of his two dogs] is pretty oblivious, but Emma [the other] is pretty smart.”
Jeff: “Yeah, except that …
Quick Playtest Update
Wow! I’m very surprised and gratified by all the responses I’ve gotten about playtesting War Patrol. Keep ‘em coming!
To everyone …
Call for Playtesters
The Shenandoah Studio is looking for playtesters for the board version of our forthcoming iPad game War Patrol. The objective …
On Interface and Design
Great comment over at Fortress Ameritrash, which recently published the press release announcing our existence. From user Sagrilarus:
It’s going …
Shenandoah Studio at Purple Pawn!
I’m excited to see a news item about the us over at Purple Pawn. As somebody with fingers in a …
Playtest Report
…it was time for another play-through of Waterloo Solitaire
Wednesday nights are gaming nights here at The Shenandoah Studio, …
Of Mice and Metrics
Joost Van Dreunen has a great post about the use of analytics in today’s game space over at GamesBrief. …
Stand By For Announcements!
Hi, everyone. No, we’re not dead, we’ve just been busy getting the next phase of Project Simonsen ready to …
Success, Farming, and Mining
Great post today from Wil Shipley on two approaches to software development, entrepreneurship, and really, life. I especially like his …
And the quote of the day goes to:
Mr. Pete Belli, for this post on BoardGameGeek.
From Eric’s press release:
What does this mean for BGG users?
Pete:
Time to buy an …
Simonsen on Consimworld and Facebook!
Greetings! We’re happy to announce that the good folks over at Consimworld have set up a forum for Simonsen …
Design Diary, Part Two
Given how long I’ve spent on the project, it’s actually amazing (and possibly a bit depressing) just how many things …
Design Diary, Part One
Greetings and welcome to the Project Simonsen design diaries. We’re hoping to make this an occasional feature where designers of …
Welcome to the Shenandoah Studio Blog!
Welcome to our company blog. In time, we hope that this will be a space for us to discuss …