Shenandoah Studio


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Shenandoah hires a Senior Developer

Posted on 14th February, by Eric Lee Smith in Blog. No Comments

We are happy to announce that Miguel Nieves has joined the Studio as a Senior Developer.

Miguel graduated from Drexel University in 2005 with a degree in computer science and has spent the last six years working on a variety of games. The games appeared on platforms such as Nin]tendo DS/DSi, Nintendo Wii, Sony Playstation Portable, Flash, and – most importantly for us – the iPhone and iPad. The most recent game he programmed is called “XenoCube” on iOS and I recommend it to you.

His favorite area of software development is game AI. Miguel is also an accomplished graphic designer and musician: he plays the violin, bass guitar, and Didgeridoo(!).

Welcome on board Miguel!

Cheers,

E

Eric Lee Smith

Founder & CEO

subject: hiring, Shenandoah Studio, welcome
author: Eric Smith

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Welcome to the Shenandoah Studio Blog!

Posted on 31st March, by Jeff Dougherty in Blog. No Comments

Welcome to our company blog. In time, we hope that this will be a space for us to discuss our ongoing projects, new developments in the company, and happenings in both the board game and mobile gaming industries. If you’re interested in any of these topics, we’d love a chance to discuss them with you!

Actual content coming soon, we promise. For now, this is just a chance for us to say “Hello, world!” (in programming parlance) and provide any early readers a chance to sound off. Look for the first post in my War Patrol design diary soon, complete with hilariously badly drawn production sketches!

subject: welcome
author: Jeff Dougherty

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